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Inland Computer Product
 The Art of 3-D Computer Animation and Effects by Isaac Victor Kerlow, The most inspiring, creative, and technical reference for computer animation and visual effects production This new edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines to the entire process of creating a fully rendered 3D computer animation or still image. With up-to-date coverage of the latest computer animation techniques and technology, this versatile guide provides insightful information for creating animations on film and video, computer and platform games, and visual effects for live action– from modeling and rendering to animation and compositing. Designed to work with any computer platform, this Third Edition cuts through technical jargon and presents numerous, easy-to-understand instructive diagrams. Full-color examples are presented– including visual effects and animated feature movies, TV shows, and computer games– by such leading companies as DreamWorks, Electronic Arts, FOX, Midway Games, Pixar Animation Studios, Sony, Square, and many independent artists and studios. This fully revised edition features new material on the latest visual effects techniques, a new interpretation of the traditional twelve principles of animation, multiple production pipelines, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Third Edition has countless expert tips for you on how to improve the artistic and technical level of your 3D computer animation.
 Pre-Production Planning for Film, Video, and Multimedia by Steve R. Cartwright, The key to a project's ultimate success is good planning. Pre-Production Planning for Video, Film, and Multimedia shows how to prepare for the myriad steps required to execute production and post-production of a video, film, or multimedia project. The techniques of planning for success are easily adapted to all types of programs, including communications, training, marketing, corporate, news, and teleconferencing. Cartwright explains in detail how to save money and time in production and post-production, yet create a quality program with high production values. The craft of pre-production planning is explained through a comprehensive system from content organization, content development, scripting, visualization proposal development, contracts, budgets and legal issues through equipment crew and talent selection, graphics creation, editing, duplication, and distribution. The production steps are all there, enhanced with graphs of the production process forms and a comprehensive list of production resources. There is also a chapter devoted to the use of computers and software for production and post-production. Pre-Production Planning for Video, Film, and Multimedia also includes 30 planning, production, and post-production forms that can be accessed on the accompanying disk (in Word 6 for both PC and MAC).
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